# NoBSCraft — No Paywalls. No Pay-to-Win. No Bullshit.
**NoBSCraft** is a vanilla-first survival SMP built around one simple idea: Minecraft is already a great game. A server should add useful features, community, competition, and quality-of-life without turning survival into a mess of menus, kits, currencies, teleport spam, and paywalls.
If you want a long-term survival world with useful protections, player trading, competitive stats, cosmetics, and a community-driven economy — while still feeling like Minecraft — this is what we're building.
## Vanilla-First Survival
The goal is to keep the normal Minecraft experience recognizable.
You still explore, build, mine, farm, fight, trade, collect, and progress normally. Our custom systems are designed to stay out of your way until you actually want to use them.
No giant tutorial maze.
No mandatory questline.
No twenty currencies.
No crate spam every thirty seconds.
No gameplay locked behind a purchase.
Just join and play.
## Claims & World Protection
Protect your builds without needing staff every time something happens.
- Create and manage your own claims
- Trust friends with different levels of access
- Expand and resize your land as you grow
- Build normally inside the main survival area
- Gather renewable resources from a dedicated Resource Zone
The Resource Zone exists so the main world can stay cleaner while still giving players somewhere to mine, explore, and gather materials freely.
## Homes, Teleports & Travel
Useful travel tools are available without making exploration meaningless.
- Personal homes
- Player-to-player teleport requests
- Teleport-here requests
- Random teleporting
- Group RTP
- Request/privacy controls
Teleports use warmups where appropriate, keeping them useful without feeling instant or abusable.
## Player Economy & Trading
NoBSCraft has a player-driven auction system for buying and selling items.
- Browse player listings
- Sell your own items
- Create buy orders
- Collect completed transactions
- Search a large item catalogue
- Trade without needing both players online at the same time
The economy is meant to come from players actually playing the game — not from an admin shop printing infinite money.
## Stats, Leaderboards & Records
We track a huge range of Minecraft statistics and turn them into something worth competing for.
- Lifetime leaderboards
- Player profiles
- Server records
- Personal bests
- Record history
- Competitive rankings
- Thousands of tracked Minecraft statistics
Want to be known for mining diamonds? Fishing? Brewing? Exploring? Breaking an absurd number of one specific block?
There's probably a leaderboard for it.
Our website contains even deeper statistics, history, Hall of Fame information, and player analytics for anyone who wants to dig into the numbers.
## Competitive Titles
Finish **#1 on a leaderboard** and you can earn its competitive Title.
Titles are tied to actual accomplishments rather than simply being handed out.
Equip the Title you want to represent, compete to keep your records, and build a reputation around the things you actually do on the server.
Players can also choose whether they want competitive Titles displayed in their own chat.
## Vote Crates & Cosmetic Collections
Voting can earn **Vote Crate Keys** used for cosmetic collections.
Instead of throwing random junk into the economy, our crate system focuses heavily on collectible cosmetic content.
There are a large number of collections to discover and complete.
## Item Wraps
Collected cosmetics can be used as **Item Wraps**, changing how supported items look without changing what the item actually is.
The custom resource pack is **optional**.
Accept it if you want the cosmetic visuals. Decline it and the server still works normally — wrapped items simply appear as their regular vanilla counterparts.
Player history
Votes per day
Server rank
Server uptime
Players online
Mamalukes