**Relicforged SMP**
What it is: A survival Minecraft server plugin suite (Paper 26.3) built around singleton and globally-unique loot progression — the server tracks who holds what across the whole player base, so gear isn't just powerful, it's contested.
Content:
• ArtifactSMP — a single server-wide Void Artifact, earned through ritual altar crafting and kill-gated progression. Its themed weapon/armor set (spear, mace, sword, axe, shield) grants combat abilities that scale with kill count, and only one player can hold it at a time.
• GodItems — eight globally unique god weapons and armor pieces, each with its own combat ability. Once crafted, that item is gone from the pool until someone takes it from its holder.
• LimitLock — enforces per-item global caps, per-player holding limits, and dimension locking, so the scarcity above actually holds up server-wide.
Purpose: Standard SMP progression flattens once everyone has the same endgame loadout. Relicforged's plugins make top-tier gear a fixed, trackable resource — there are only ever eight god items and one Void Artifact in existence — so acquiring one is a server-wide event, not just a personal milestone.
Appeal: PvP-driven stakes where killing the right player is as viable a strategy as grinding for gear.