PICK A SIDE. CLAIM A MAP. FIGHT A WAR THAT NEVER ENDS.
After Hours is a crossplay, semi-anarchy SMP carved between 3 warring nations - and the moment you log in, you're drafted. No land claims, no staff rollbacks, no map resets. What you build, steal, and betray is permanent.
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THE THREE NATIONS - CHOOSE YOUR ALLEGIANCE:
THE CRIMSON ORDER - Strength & Force. Extra swing damage, berserk buffs at low health, and auto-cooking mob drops.
THE AZURE PACT - Defense & Fortress. Permanent fire/lava immunity, team Resistance buffs, and emergency shields.
THE VERDANT SWARM - Mobility & Speed. Zero fall/elytra damage, team Speed buffs, and quick-escape shields.
THE NOMAD - Walk Alone. No perks, no team, no protection. Pure freedom and pure risk.
Includes a 2-hour free trial when you pledge, one free nation switch, and balance locks to keep recruitment fair.
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WARFARE & KEY FEATURES:
CONTESTED ZONES: 10,000 blocks carved into 4 zones. Buffs apply at home; center zone is pure raw skill.
WEEKLY WAR RACES: Top-kill nations win server-wide Regeneration buffs; the weakest nation gets cursed.
SUPPLY DROPS: High-tier loot drops every 4 hours in the Contested Zone - but opening a chest alerts the whole server.
WAR BANNERS: Plant relics for 50-block team buffs (Haste, Speed, Night Vision) or raid and steal enemy banners.
BOUNTIES & PROX VOICE: Place bounties on enemies, plot in private /nc chat, and use proximity voice chat in-game.
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JOIN THE WAR (JAVA + BEDROCK + CRACKED)
Java IP: theafterhourssmp.snownode.cc
Bedrock IP: 141.94.97.90 - Port: 19139
Version: 1.12 - Latest
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Type /nation on join to pledge your allegiance - or stay a Nomad. Which color will you bleed?